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BeARToys

5 Game Reviews w/ Response

All 16 Reviews

Hi there! I like your Game! The grafics are, what I like the most. It has a very calm and refreshing style to it. You would get 5 Stars from me if your game would also completely function on other browsers like firefox. I got stuck on the branches, because they where solved at the start and did not return a piece of bark. And because Construct 3 uses Chrome as a foundation to programm I played your game with Chrome and it worked just fine. Next time test it on other browsers as well ;)

Good job either way!

CrounchyBrothers responds:

Hi BeARToys!
Oh but we do test the game in different browsers ;)
I had nothing on firefox... The issue you are reporting doesn't depend of the browser but something else... I thought we did fixed that one. Thanks for reporting it ;)

Hi nice job finishing the game!

I tried it a few rounds, but after that it got repeatative. I ran away from the monsters and collected all I could find on my way, but never got out of the forest. A real nightmare!

I like your idea and the realisation of it, but it is really difficult to keep playing the game, when the lights are flashing and you can't differentiate between food and foe, because you run, run and run until you finally are granted death. I can not find a reson to survive as long as possible and that is, what I am missing the most in this game. A clear goal. Or maybe it was to reach levell 7? I don't know because I did not want to continue after 2 rounds. I'm sorry.

Try to make the graphics somewhat bigger, so that you can add more details, or desaturate the colours more, so that it is clear, which things are pickups and what are enemies.

The mechanics of the game are GREAT! Clear GUI, simple controls and a huge variety of items and enemies. Good job on that part!

I hope i was not too harsh :/ But good game!

Trasevol-Dog responds:

Hey! That's totally fair!

The resolution is actually limited by the game engine I used (Pico-8) and I do have to admit I went pretty wild on all the colorful effects which makes the game kind-of a mess to play. :S
The goal is indeed to get to level 7 and beyond if you can. ;)

Thanks for the feedback! :)

Nicely done!

Pretty simple, but effective.
I would suggest to move the camera further away from the player, because sometime you cannot see the ground even it is the only option.
Another sugestion of mine would be to change the color themes to mono color per section as it is exausting for the eyes when the colors change that often.
Maybe some pickups? :)

Nevertheless good job!

applessmillion responds:

The visibility issue will be fixed in an update rolled out today!
I can see to modifying the colors, as I will admit the changes are quite frequent currently.

First game of this kind I have seen so far. It is working fine, your controlls are easy to understand and the functions seem to work properly. You have a start and an end screen very nice!,
I don't like your artstyle, but that is just me :)
But:
- I am missing a healthbar!
- I did not know at the start, which one was my character,
- Please add some dmg idicators, so that you can see that you hit, or that you were hit,
- let the different enemie types spawn randomly so that there is some more variation

Good game!

Dolo99 responds:

Thanks for the feedback!

Charming idea! Your art looks nice and your game is fully playable without noticable bugs, at least for me :)
Try to use a counter, when the player is ready so that there wont be any lost seconds, as you are short on time!
I played your game on PC and your screensize is not suitable for that, as the animals spawn outside of the screen :'(

Good game congrats!

174nana responds:

Thanks for the feedback.

I did try my best to iron out as many bugs as possible.

There shouldn't be any time lost as the button only appears when its ready (there is a counter).

Ya, the screen size was made for mobile and I could have made is scale but that would mean a lot more work overall and I was short of time :(

Hint: only the animals that aren't important can move or will spawn towards the edges, animal you need to abduct is always stationary and within screen. Hope that helps ;)

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